Join a project
When a teammate adds you to their project, Flexkit emails you. You do not need to create a project of your own or install anything beyond Studio.
Sign in and open the project
- If you are new to Flexkit, follow the link in the invitation email to set up your account. If you already have an account, the project is simply added to it.
- Open the desktop app or flexkit.app and sign in with the address the invitation was sent to.
- The project opens. If you belong to several, pick one in the project switcher in the navbar; Studio remembers the last one you used.
- Start in AI to ask the agent about the project, or open Desk to browse records such as Products.
If you sign in before anyone has invited you, Studio offers to create a project and reminds you which email address to give your teammate. The invited project appears as soon as they add you; you do not need to create one meanwhile.
A link to a project or record that a teammate sends you opens it directly, after sign-in if needed.
What you can do
Your role decides what you can change: Viewers can read, Contributors and Editors can also edit records, Developers and Owners can change the data model and project settings. Spaces can limit which records, fields and documents you see. The agent works with exactly your access; asking it does not reveal anything hidden from you. See members and permissions.
If something is missing
Do not share another person’s login or API token to work around missing access.
Next: Studio tour, then try the sample store if your project has it.